It’s a console/pc release, but the graphics look like a cheap mobile cash grab that is only banking on the series name. I’ve been such a fan of this series for so long and typically adore games inspired by/similar to this series (**** Valley, My Time at Portia) however, from the start of this game I was disappointed. Overall has an fun, chill, but unpolished and not modern feel. Spring year 1 is also very boring - like literally put me to sleep - but once I slogged through the first few weeks and opened up more of the town I started having fun and enjoying the chill atmosphere. The sprites emotions are terrible though, they are like emojis. I like the new farming mechanics for new crops in this one. The male marriage options are very interesting which is great! Typically male marriage candidates are one note and feel like an afterthought. The sounds/music is terrible so I keep it off. It also recycles assets from prior 3DS games which is jarring if you've played them. It's more casual then most HM games and feels more like an upscaled mobile game then a console game. If you love farming games and have beaten **** to death, this game can scratch an itch. This game is fun but lacks a lot of polish and features that is expected for modern gen games. I acknowledge the comparison to **** but for the fans of the HM series, this is a massive improvement and a great move back into the right direction to the old games we all fell in love with. Since the building are destroyed all of the villagers have left and it's your job to not only to farm and mine and fish but to also rebuild their buildings so that the town's people will return and to bring the light back to the light house!įor the $40 price tag this really isn't a bad deal. You wash up on an island that has been destroyed by a massive storm and all the building are destroyed. The story is a very classic and familiar HM style tale. The characters are very charming and the expressions used for everyone are absolutely hilarious. This is best new mechanic that I have seen and I am glad Natsume has this part not only figured out but i'd say perfected now! This is huge! No more locating tools, not having all the tools in your bag and having to run to a chest to get them, no more confusing trigger action on selecting the tools and no odd actions to use them. I can also choose to hit A another time to select a fertilizer. Lastly, I hit A one last time to automatically water the seeds with the watering can. It then notices it has been tilled already so I hit A and I use the triggers to select a seed type and then hit A to plant the seeds. It notices that I am on a spot that can be tilled and tills it when I hit A. When I go to plant a crop- I not longer have to switch between tools, seeds and then water can. This is by far the best mechanics that a HM has ever had. The best thing I can say about this game is the mechanics. It sort of reminds me of Harvest Moon A Wonderful Life in how it place though it is not 3D. That only took me an hour to get used to. It is just a little bit odd because it is a strange mix between trying to be cartoon realistic and yet still very cartoonish and colorful. The art style did take me about an hour to get used to and now I actually enjoy it. This game is far better than Skytree on the 3DS. This Harvest Moon game is the first one in a very long time (since Marvelous stopped making HM with Natsume) and I mean that.
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